# this file describes magic powers available to magical order of Inferno,
# which is concerned mostly with fire.
#
# the format for spirits is:
#	name level cost
# and for spells:
#	name level cost duration
#
# where `level' is the magical skill level at which you get the power,
# and `cost' is the cost in spell points to use the power.  `duration'
# tells how long a spell will last.
#
start 0
begin
  
end
spellcasting 40
begin 
  NEW_ARMY_TYPE:Mage
  #Spirit: Phoenix
end
Efreet 70
begin 
  #Spirit: Efreet
end
Pit_Fiend 150
begin 
  #Spirit: Pit fiend
end
Firedance 200
begin 
  #Spell: Hide Army
  CCOMBAT:2
end
Flame_Shield 250
begin 
  #Spell: Hide Sector
end
Fire_Aura 300
begin
  #Spirit: Salamander
  #Spell: Magic Bonus
end
Flame_Wings 400
begin 
  #Spell: Fly Army
end
Firewall 500
begin
  CCOMBAT:3
  #Spell: Fireburst
  #Spirit: Fire Giant
end
Incinerate 800
begin 
  #Spell: Inferno
  #Spirit: Fire Drake
  CCOMBAT:5
end
Lava_Beast 1000
begin 
  #Spirit: Lava Beast
end
combustion 1100
begin
  CCOMBAT:5
end
Brachiosaurus 1400
begin 
  CCOMBAT:5
end
Fire_Elemental 2000
begin 
  #Spirit: Fire Elemental
end
Conflagration 3000
begin
  #Spirit: Conflagration
end
#
summon_phoenix 40 7
summon_efreet 70 14
summon_pit_fiend 150 22
summon_salamander 300 31
summon_fire_giant 500 42
summon_fire_drake 800 56
summon_lava_beast 1000 98
summon_fire_elemental 2000 162
summon_conflagration 3000 210
#
spell_hide_army 200 5 2
spell_hide_sector 250 15 8
spell_mag_bonus 300 4 2
spell_fly_army 400 8 2
spell_fireburst 500 20 4
spell_inferno 800 40 8
#